ApiBrain().SetJump

Sets the Group and Name of the Behavior to “Jump” to next.

Description

This function forces the invocation of a particular Behavior. This can be executed immediately in the script, or can be placed in a timed function for later execution.

Example Usage (Java)


boolean success = _core.ApiBrain().SetJump(“movies”, “likes2001”, 1.0f);

Example Usage (C#)


bool success = _core.ApiBrain().SetJump(“movies”, “likes2001”, 1.0f)

Parameters

string

behaviorGroup

The string representing the Group identifier of the Behavior.

string

behaviorName

The string representing the name identifier of the Behavior.

float

probability

The coefficient between 0.0 and 1.0 representing the probability that the jump will occur.

Returns

The boolean success or failure of the operation.